I know I'm a little bit of an alien here, not working in the movie industry, but I figured I'd share some car design involving Mechs ;-)
I'm currently working on a very exciting project, re-designing the Time Machine from our childhood trilogy "Back To The Future"... and it's coming back soon...
Tuesday, February 2
Our friend Ben Hansford has finally launched his long-gestating ("A Post-Apocalyptic Robot Comedy"?) project UPRISING. Find out more about the project and how you can help get it off the ground by visiting the Kickstarter page!
Ben is a prolific visual effects artist and filmmaker, so you're in for quality. Not quantity, just quality.
More on 'Uprising':
Official Film Website
John J. Park
Monday, January 4
Tuesday, December 29
Tuesday, December 22
I don't want to beat a dead horse here (this will, after all, be the third post about this video tutorial by Spectrum Grand Master and Nuthin' But Mech Vol. 2 contributor, James Gurney), but after he sent me a copy I had to throw in my own two cents. So, let the flogging continue!
The tutorial is a straightforward insight to James' technique he's employed successfully over the years in creating vibrant, rich worlds out of the ordinary one around him. It's a testament to his incredible imagination.
The other half that is mesmerizing is his continued gasp on analog tools. His mastery over the traditional media is wonderful, and if you are not excited about breaking out the easel and running to a picturesque, rustic New England township to paint floating cars at magic hour, then there is definitely something wrong with you. Seriously, I'm looking at plane tickets right now....
The video is a visual feast, not only to see the end result, but the journey along the way is equally, if not more impressive and educational. I highly recommend this tutorial for anyone who wants to master and refine their craft as an artist and "immaginator" (going to trademark that word).
For more on James: